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[crash] world.removeBody from OnContact event
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TOPIC: [crash] world.removeBody from OnContact event

[crash] world.removeBody from OnContact event 6 years, 8 months ago #267

  • Dimitris
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Trying to remove the "other" body of the "OnContact" event will quite likely crash the application.

How to reproduce the bug:
Set the "OnContact" property of a body (bodyA) to be the following piece of code
 
world.removeBody(other);
 

and then let several bodies collide with bodyA simultaneously.

More details

This bug was fixed in Version 1.01
Last Edit: 6 years, 7 months ago by Dimitris.
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