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Using 3rd Party Add-Ons.... (MULTI SECTIONS)
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TOPIC: Using 3rd Party Add-Ons.... (MULTI SECTIONS)

Using 3rd Party Add-Ons.... (MULTI SECTIONS) 3 years, 4 months ago #888

[PART-1]

I've mentioned in the scripting basics, (and you can find many times throughout the Forum), about add-ons that add extra functionality including extra ToolBar options, to Physion as it stands. This includes a lot of things that people have always thought that Physion could or should do!

Extra ToolBars have been designed, by technical users 'Lynxx', and 'Nait' to perform these actions, by way of additional .script files to be 'evaluated' by Physion, either during start-up, or once started. Newcomers are obviously perplexed at first, which is why i wanted people to understand the basics of SCRIPTS first, and how they work in Physion.

You are NOT required to go under the hood with these .scripts, except for how to use them, within the Physion environment. At this stage, (and recent past), the Author, Dimitris had chosen to leave them as 'Plug-Ins' if you like, instead of incorporating them into another version. Especially in light of his present work on a MAJOR upgrade !

(this, and more, will be updated tomorrow.........)
1x1 square diag = root-2. Cube diag = root-3. Beautiful !
Last Edit: 3 years, 4 months ago by Glenn555.
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The following user(s) said Thank You: nu4aaa

Re: Using 3rd Party Add-Ons.... (PART-2) 3 years, 4 months ago #889

To quickly re-cap, (many topics), .script files MAY contain additional functionality via Toolbars, or Functions to be called, or combination Keyboard/Mouse Events...
or a .script MAY define an entire SCENE, including object creations & placement.

Within Physion, you can select... File | Evaluate-Scripts...
which DEFAULTS to the source being the Physion installation, subdirectories of...
/data/scripts/
although you can re-direct that to where ever the script file you want, is.
However, you will notice that there is another subdirectory off of that called...
/data/scripts/autoload/
By placing those Add-Ons in THERE, then they will be AUTO-LOADED into Physion at program start-up, instead of having to 'Evaluate-Script' later...

(...this explanation is in progress...)
1x1 square diag = root-2. Cube diag = root-3. Beautiful !
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