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Grouping Objects
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TOPIC: Grouping Objects

Grouping Objects 1 week, 4 days ago #1003

  • ruesve
  • Fresh Boarder
  • Posts: 1
I have a short question.
I have 2 Words, 1 exploded and one should work as Bullet.
How can i Group the letters from the bullet up, that they shoot together into the target?

Image of the scenario:

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Thank you
Last Edit: 1 week, 4 days ago by ruesve.

Re: Grouping Objects 1 week, 3 days ago #1004

  • Lynxx
  • Gold Boarder
  • Java/C#-Developer
  • Posts: 215
Hi Sven,

using the Bullet-Tool just sets Bullet=true for the selected object and sets AngularVelocity (Rotation), LinearVelocityX/LinearVelocityY (Speed in which Direction).
So you can do these steps manually for each character and start the animation then.
You may take a look at Selection Toolbar which allows you to change parameters of multiple objects at the same time.

You can download an example Scene here:
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Edit: You can change the Density of the targets and/or the "Bullet" to change the behaviour of the impact.

2nd Edit:
You can also create a rectangle the size of all objects you want to join, change that object FilterCategories to for example "B" and remove the "A" from FilterMasks. (This way it will not collide with objects in FilterCategory A. Then you could "bolt" the objects/characters to the big rectangle with revolute joints, set the Opacity for the rectanle and all joints to 0 to make them invisible.
Infinity is vast, especially near end.
bye, Lynxx
Last Edit: 1 week, 3 days ago by Lynxx.
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