Snapping
Snapping can be used to easily specify precise positions when designing objects in your Scene.
The application currently supports 4 types of snapping:
- Snap to Grid
- Snap to Center Points
- Snap to End Points
- Snap to Mid Points
The above snap types can be combined together to form the current snap mode
.
The current snap mode
can be modified with the aid of the Snap Toolbar:
Each button in this toolbar corresponds to one of the available snap types. You can switch on or off a specific snap type by checking or unchecking the corresponding button. For example to only allow snapping to grid points you have to check the grid button and make sure all other buttons are unchecked.
Snap to Grid
When this option is enabled then grid positions will be considered when snapping.
Snap to Center Points
When this option is enabled then Node centers (e.g. the center of a Circle) will be considered when snapping.
Snap to End Points
When this option is enabled then Node end points (e.g. the 4 corners of a a Rectangle) will be considered when snapping.
Snap to Mid Points
When this option is enabled then Node mid points (e.g. the mid-point of a line segment) will be considered when snapping.
Keyboard Shortcuts
In order to change the snap mode
using the keyboard you can use the following shortcuts:
Snap Type | Keyboard Shortcut |
---|---|
Snap to Grid | shift + 1 |
Snap to Center Points | shift + 2 |
Snap to End Points | shift + 3 |
Snap to Mid Points | shift + 4 |
Notes
- Some tools do not support snapping. These are the Select Tool and the Mouse Joint Tool